AI Insights · Timothy · October 2023
Top 5 Co-op Games on Android in Oman Q3 2023
Explore the performance metrics of the top 5 co-op games on Android in Oman for Q3 2023, including weekly downloads, revenue, and active users.
In the third quarter of 2023, the top 5 co-op games on the Android platform in Oman demonstrated varied performance metrics, reflecting their popularity and user engagement. Here’s a detailed look at their weekly downloads, revenue, and active users trends.
PUBG MOBILE saw a notable fluctuation in its weekly revenue, peaking at around $16.9K at the end of June and experiencing a dip to $9K in early September. The game’s weekly downloads started strong with over 7.5K in mid-July but gradually declined to approximately 2.5K by the end of September. Weekly active users for PUBG MOBILE remained relatively stable throughout the quarter, starting at 122K and ending at 114K.
TopTop: Games&Chat maintained a steady revenue stream, beginning with about $8.6K in late June and reaching a peak of $11.4K in early September. The app’s weekly downloads dropped significantly from 5.1K in late July to 1.7K by the end of September. Active users followed a similar trend, starting at 23.8K in late June and decreasing to 22.2K by the end of September.
Clash of Clans experienced a varied revenue pattern, with a high of $3.3K in late July and a low of $1.1K in mid-September. Weekly downloads for the game were relatively stable, ranging from 1.7K in early July to around 600 by the end of September. Active users decreased consistently from 82K in late June to 65K by the end of the quarter.
Call of Duty: Mobile Season 8 showed a peak revenue of $2.7K in early July, which then fluctuated, ending at $1.2K in late September. Downloads peaked at nearly 2K in early August but fell to around 600 by the end of September. Active users for the game saw a slight increase from 10.1K in late June to 12.1K in early August, before settling at 9.8K in late September.
MONOPOLY GO! had a notable revenue increase, starting at just under $1K in late June and peaking at $2.8K in late August. The game’s weekly downloads rose significantly from 917 in late June to 3.7K by the end of August, before dropping slightly to 2.6K by the end of September. Active users showed a steady climb from 1.7K in late June to over 5K by early September.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.